Files
Console/ui/public/scrollEffect.js
metacryst c92742e8a1 initting
2025-12-20 15:26:48 -06:00

57 lines
1.4 KiB
JavaScript

let treeOriginalTop = null;
let currentVelocity = 0;
let isAnimating = false;
window.addEventListener('wheel', (e) => {
if(window.innerWidth < 600) {
return;
}
// Add scroll delta to the velocity
currentVelocity += e.deltaY;
// Start animation loop if not running
if (!isAnimating) {
isAnimating = true;
requestAnimationFrame(animateScroll);
}
}, { passive: false });
function animateScroll() {
const tree = document.getElementById("tree");
if (!treeOriginalTop) {
treeOriginalTop = parseInt(getComputedStyle(tree).top);
}
const treeHeightPX = 0.83 * window.innerHeight;
let treeTopPX = parseInt(getComputedStyle(tree).top);
// Limit per-frame speed (but NOT total speed)
let multiplier = window.innerHeight / 2000;
let delta = Math.max(-100 * multiplier, Math.min(100 * multiplier, currentVelocity));
// Apply the scroll
let newTop = treeTopPX - delta;
// Clamp top/bottom bounds
const maxTop = treeOriginalTop;
const minTop = treeOriginalTop - treeHeightPX;
if (newTop > maxTop) newTop = maxTop;
if (newTop < minTop) newTop = minTop;
tree.style.top = `${newTop}px`;
// Slowly reduce velocity
currentVelocity *= 0.85;
// If velocity is small, stop
if (Math.abs(currentVelocity) > 0.5) {
requestAnimationFrame(animateScroll);
} else {
isAnimating = false;
currentVelocity = 0;
}
}