161 lines
6.3 KiB
Swift
161 lines
6.3 KiB
Swift
import Foundation
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import Capacitor
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@objc public class SplashScreen: NSObject {
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var parentView: UIView
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var viewController = UIViewController()
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var spinner = UIActivityIndicatorView()
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var config: SplashScreenConfig = SplashScreenConfig()
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var hideTask: Any?
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var isVisible: Bool = false
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init(parentView: UIView, config: SplashScreenConfig) {
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self.parentView = parentView
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self.config = config
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}
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public func showOnLaunch() {
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buildViews()
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if self.config.launchShowDuration == 0 {
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return
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}
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var settings = SplashScreenSettings()
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settings.showDuration = config.launchShowDuration
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settings.fadeInDuration = config.launchFadeInDuration
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settings.autoHide = config.launchAutoHide
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showSplash(settings: settings, completion: {}, isLaunchSplash: true)
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}
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public func show(settings: SplashScreenSettings, completion: @escaping () -> Void) {
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self.showSplash(settings: settings, completion: completion, isLaunchSplash: false)
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}
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public func hide(settings: SplashScreenSettings) {
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hideSplash(fadeOutDuration: settings.fadeOutDuration, isLaunchSplash: false)
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}
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private func showSplash(settings: SplashScreenSettings, completion: @escaping () -> Void, isLaunchSplash: Bool) {
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DispatchQueue.main.async { [weak self] in
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guard let strongSelf = self else {
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return
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}
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if let backgroundColor = strongSelf.config.backgroundColor {
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strongSelf.viewController.view.backgroundColor = backgroundColor
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}
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if strongSelf.config.showSpinner {
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if let style = strongSelf.config.spinnerStyle {
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strongSelf.spinner.style = style
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}
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if let spinnerColor = strongSelf.config.spinnerColor {
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strongSelf.spinner.color = spinnerColor
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}
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}
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strongSelf.parentView.addSubview(strongSelf.viewController.view)
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if strongSelf.config.showSpinner {
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strongSelf.parentView.addSubview(strongSelf.spinner)
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strongSelf.spinner.centerXAnchor.constraint(equalTo: strongSelf.parentView.centerXAnchor).isActive = true
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strongSelf.spinner.centerYAnchor.constraint(equalTo: strongSelf.parentView.centerYAnchor).isActive = true
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}
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strongSelf.parentView.isUserInteractionEnabled = false
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UIView.transition(with: strongSelf.viewController.view, duration: TimeInterval(Double(settings.fadeInDuration) / 1000), options: .curveLinear, animations: {
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strongSelf.viewController.view.alpha = 1
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if strongSelf.config.showSpinner {
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strongSelf.spinner.alpha = 1
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}
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}) { (_: Bool) in
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strongSelf.isVisible = true
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if settings.autoHide {
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strongSelf.hideTask = DispatchQueue.main.asyncAfter(
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deadline: DispatchTime.now() + (Double(settings.showDuration) / 1000)
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) {
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strongSelf.hideSplash(fadeOutDuration: settings.fadeOutDuration, isLaunchSplash: isLaunchSplash)
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completion()
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}
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} else {
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completion()
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}
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}
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}
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}
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private func buildViews() {
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let storyboardName = Bundle.main.infoDictionary?["UILaunchStoryboardName"] as? String ?? "LaunchScreen"
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if let vc = UIStoryboard(name: storyboardName.replacingOccurrences(of: ".storyboard", with: ""), bundle: nil).instantiateInitialViewController() {
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viewController = vc
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}
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// Observe for changes on frame and bounds to handle rotation resizing
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parentView.addObserver(self, forKeyPath: "frame", options: .new, context: nil)
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parentView.addObserver(self, forKeyPath: "bounds", options: .new, context: nil)
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updateSplashImageBounds()
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if config.showSpinner {
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spinner.translatesAutoresizingMaskIntoConstraints = false
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spinner.startAnimating()
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}
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}
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private func tearDown() {
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isVisible = false
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parentView.isUserInteractionEnabled = true
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viewController.view.removeFromSuperview()
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if config.showSpinner {
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spinner.removeFromSuperview()
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}
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}
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// Update the bounds for the splash image. This will also be called when
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// the parent view observers fire
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private func updateSplashImageBounds() {
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var window: UIWindow? = UIApplication.shared.delegate?.window ?? nil
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if window == nil {
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let scene: UIWindowScene? = UIApplication.shared.connectedScenes.first as? UIWindowScene
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window = scene?.windows.filter({$0.isKeyWindow}).first
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if window == nil {
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window = scene?.windows.first
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}
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}
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if let unwrappedWindow = window {
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viewController.view.frame = CGRect(origin: CGPoint(x: 0, y: 0), size: unwrappedWindow.bounds.size)
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} else {
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CAPLog.print("Unable to find root window object for SplashScreen bounds. Please file an issue")
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}
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}
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override public func observeValue(forKeyPath keyPath: String?, of object: Any?, change _: [NSKeyValueChangeKey: Any]?, context: UnsafeMutableRawPointer?) {
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updateSplashImageBounds()
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}
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private func hideSplash(fadeOutDuration: Int, isLaunchSplash: Bool) {
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if isLaunchSplash, isVisible {
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CAPLog.print("SplashScreen.hideSplash: SplashScreen was automatically hidden after default timeout. " +
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"You should call `SplashScreen.hide()` as soon as your web app is loaded (or increase the timeout). " +
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"Read more at https://capacitorjs.com/docs/apis/splash-screen#hiding-the-splash-screen")
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}
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if !isVisible { return }
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DispatchQueue.main.async {
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UIView.transition(with: self.viewController.view, duration: TimeInterval(Double(fadeOutDuration) / 1000), options: .curveLinear, animations: {
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self.viewController.view.alpha = 0
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if self.config.showSpinner {
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self.spinner.alpha = 0
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}
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}) { (_: Bool) in
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self.tearDown()
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}
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}
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}
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}
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